Duration: 3 years (Period I)
Creativity requires collaboration in physical co-presence. This seems to be the underlying assumption, if not the credo, of much creativity research on almost every level of analysis. Co-presence of individuals, groups and organizations in labs or studios, in hacker or maker spaces, on tours, at fairs or in clubs allows for intensive interpersonal and interorganizational interaction and is associated with knowledge exchange, learning and innovation. This project aims to advance research on creativity by providing a more systematic, balanced and processual analysis of the increasingly popular notion of co-presence, while also examining the social dynamics unfolding in periods of absence from certain actors or environments.